Leaker’s note: This build is likely a release candidate.
Alpha Patch 3.18.0p has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.18.0-EPTU.8319238.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.
Server Region: Us Only
Database Reset: Yes
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: Yes
Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.18 environment when creating IC reports while the builds are Evocati only
Please monitor etf-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.
Bed Logout v1 for PES is now active. Current Design setup: The ‘Log out’ interaction is currently only available if you are the only actor in the ship. When you log out the ship and player are instantly stowed.
New Character Repair tool is now active on the PTU website for testing. https://ptu.cloudimperiumgames.com/account/reset
Testing Focus
Physicalized Cargo Refactor
Salvage – Hull Scraping
Platform Assault on Orison
Security Post Kareah Reactivation
Courier Delivery Missions Update
Sandbox Prison Activities
Sand Caves
Daymar Crash Site
Stanton Racetrack Locations
Greycat PTV Race Track
New Rivers
Known Issues
Feature Updates
Character Customizer – Stuck on “Saving Character” on the Front End menu after the first time joining PU
Items appear not to be removed from the player’s inventory when they sell them or hand them in to a contraband kiosk
Location – Daymar / Whistler Crypt / Physic – Walking on hills near Whistler’s Crypt can potentially kill or wound the player
Inventory – Equipped gear can be lost when player dies in armistice zone
Scanning not showing advanced statistics and details
Vulture collision too fragile and explodes after colliding softly
Multilocation – Elevators – Elevator doors open mid-transit
Merlin will not undock from Constellation
Mercury Star Runner only loads 6 SCU of cargo
Stanton – Ships / Vehicles – Ship Features – Reclaimer has no rear Elevator interaction
Multivehicle – Stanton – Vehicle Feature – Hit box desync – Vehicles do not take damage when attacked at certain parts of its hull
External Inventory – Loot Boxes will Eventually Load Indefinitely
Transit – Elevators and Trams are “Jittery” during transit of Player Character
UI / Vehicle HUD – It is possible for the Vehicle HUD to vanish for the player during flight and combat
VARIANTS ONLY – Weapon / Weapon Feature – Multitool Variants display “HEALING” info regardless of attachments
Orison – Mission Content / Locations – A hostile AI is stuck inside a wall at HMR-A and one hostile appears missing at BWD-G for Bounty Assignment: Neal Garrison mission
Inventory / Loot Boxes – Loot Boxes will Disappear on Approach or after Opening
Core Tech
Made Further Gen12 Performance Optimizations
Bug Fixes
Fixed – Environment – Art / VFX – Player does not leave footprints on terrain
Fixed – Incorrect head movement during Mantle/Vault
Fixed – ASOP – Ships duplicated when left somewhere and shard change happens and file claim on ASOP
Fixed – Shopping / Buying – Shopping Kiosk / UI – Players are sometimes unable to buy from display items or mannequins
Fixed – Derelict Colonial Outposts – Locations / AI / Vehicles / Design – The AI Reinforcement dropship does not fully land and touch the ground preventing AI from being able to exit the vehicle
Fixed – Economy – Game Code / Inventory / FPS Hull Scraping / Weapons – The Cambio-Lite SRT Attachment has 0uSCU Volume
Fixed – CNOU Nomad / Inventory – Nomad has 1 micro SCU for inventory
Fixed – Security Outpost Kareah – Design / Locations – Loot boxes are missing from the interior of Kareah
Fixed – Misc Hull-A – Cargo / Commodity Kiosk – Ships – Game Code – Cargo can be purchased and stored on the Hull-A while the cargo spindle is retracted
Fixed – Drake Corsair – Vehicle Feature – Soft Death – Ceiling collision of corsair gravity room is missing allowing the player to clip out of the ship
Fixed – Drake Corsair – Vehicles / Hull Scraping – Scraping the debris of a destroyed Corsair is a lot slower than other ships of similar size
Technical
Fixed 4 Client Crashes
Fixed 12 Server Crashes